An experiment in play
A paper plane on a very green pedestal A paper plane in a three-quarter top view, pointing down and to the right over a green plinth. Turn it around its centre, then launch it in the direction its nose faces. Not Paper Plane

Please touch
the exhibits.

A small invitation to play.
From the world of Not Paper Plane.

On display In development

Not
Paper
Plane

An ordinary object.
Some rather
extraordinary plans.

Build a little glider. Throw it across a surreal classroom. Change something. Try again.

Paper, balsa and the quiet joy of finding out what happens next.

A little paper experiment inspired by the game. Turn it, launch it, let gravity have a go. The game is still taking shape.

Back for another flight

Made with AI.
Made for play.

NeonGreen is my independent game studio. I use AI to help design, build and test the games I want to make, with the resources I have.

I bring the ideas, make the calls, and take responsibility for what ends up in your hands.

Making games is fun.
That’s what they’re for.